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Turn any logo into a 3D neon masterpiece (Blender 2.8)
In this video, I'll be demonstrating the method by which I turned my logo into a cool neon piece of artwork ready for ...
In February 1854, Anthony Burns, a young man born into slavery in Virginia, secretly boarded a ship bound for Boston to escape. Months later, his arrest by federal officials sparked outrage. After a ...
Microsoft is backing away from DirectX 12 Work Graphs for the next Shader Model. Work Graphs will remain supported with Shader Model 6.8 and 6.9, but Microsoft says the feature will not be supported ...
Undergraduate thesis project focusing on procedural texturing and dynamic PBR shader node setups in Blender v4.2. Features 6 fully parametric materials built entirely with math and shader nodes, ...
In this tutorial, I'll be explaining every single Blender material node there is, while keeping it beginner friendly. In Blender 2.8, material nodes have been expanded to include a few more.
Figma on Wednesday showed off an update that adds a new code layer, support for motion and shaders, and the ability to create custom plug-ins for various tasks using AI. The design platform has been ...
You can also work directly with code on the Figma Design canvas, thanks to code layers. You can also work directly with code on the Figma Design canvas, thanks to code layers. is a news writer ...
Great for pools, oceans, lakes, rivers, or any scene you can imagine. Cody Setchfield, better known online as SMOUSE, has made the Pro version of their Underwater Caustics shader available for free ...
Unity 6.5 adds a Shader Function Reflection API that turns ordinary HLSL functions into Shader Graph nodes through reflection. Instead of building a Custom Function node and wiring up extra C# or ...
James Ratcliff joined Game Rant in 2022 as a Gaming News Writer. In 2023, James was offered a chance to become an occasional feature writer for different games and then a Senior Author in 2025. He is ...
Many’s the time I’ve downloaded a big, fancy new game, just waiting for the moment I get to flex my graphics card on the latest graphics… only to have to wait another ten minutes for the shaders to ...
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