Linux gaming gets a major boost as new kernel patches keep 8GB GPUs running at peak performance by stopping background apps ...
Forward-looking: Nvidia's latest push into neural rendering is not just unfolding on keynote stages, but also in follow-up technical briefings. A recent video released days after the DLSS 5 ...
NVIDIA showcases Neural Texture Compression at GTC 2026, cutting VRAM usage by up to 85% with real-time AI reconstruction.
Neural Rendering is slowly taking shape in the world of gaming, where new AI technologies will accelerate visual fidelity and push traditional rendering to new heights on modern GPUs and next-gen ...
TL;DR: Intel's Texture Set Neural Compression uses AI to drastically reduce texture memory and storage needs by up to 18 times with minimal visual quality loss. Available later this year as an SDK, it ...
Traditional graphics rendering could be in the rearview mirror soon enough ...
Intel and Nvidia showed off their respective AI-powered texture-compression technologies over the weekend, demonstrating impressive reductions in VRAM use while maintaining texture quality, or even ...
Natalie Vock, who works on Valve's Linux graphics stack and the RADV Vulkan driver, has developed a set of kernel patches and user-space tools to address ...
During GDC 2026, Nvidia presented new progress in its Neural Texture Compression (NTC) technology, showing that the future of gaming depends not only on raw power but also on better optimization, ...
NVIDIA shows neural rendering cuts VRAM use, reduces game storage, and improves performance without changing visual quality for gamers.
Nvidia researchers have proposed a neural network-based method for compressing material textures that, in results reported in a preprint, could cut VRAM use by up to 85% for certain material-texture ...