Monolith's innovative Nemesis system was born out of a response to the way players resold one of WB Games' best-selling ...
Middle-earth: Shadow of Mordor's Nemesis system is easily the most iconic thing about it, and its origins might not be what ...
A former vice president of Warner Bros Games has revealed the true genesis of Monolith's beloved Nemesis system.
"How do we create a singleplayer game that is so compelling that people keep the disc in their library forever?" ...
Monolith brought the nemesis system back for a second go-around in 2017's Middle-earth: Shadow of War, before moving on to a Wonder Woman game. Unfortunately that game was canceled and the studio shut ...
Middle-earth: Shadow of Mordor had a killer feature that made it stand out from its contemporaries — the Nemesis system.
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IGN Africa on MSNEx-Warner Bros. Exec Reveals the Real Reason Shadow of Mordor's Much-Loved Nemesis System Was CreatedMiddle-Earth: Shadow of Mordor is remembered for many reasons, but perhaps best of all for its Nemesis system, an incredible ...
Alice Jovanée (she/her) is a commerce writer, and she has been writing about gaming and tech since 2005. Prior to Polygon, she worked at publications such as The Verge. If these titles flew under ...
PlayStation’s Mega March sale is currently available on PS4 and PS5 (sorry, fellow Vita owners) and has some great deals on ...
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