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At Computex today, NVIDIA announced a new feature for more recent monitors that use its G-Sync technology. It's called Ultra Low Motion Blur 2 (ULMB 2) and it's a massive improvement over the original ...
NVIDIA has revealed G-Sync Ultra Low Motion Blur (ULMB) 2, the second generation of tech it designed to minimize motion blur in competitive games. Compared with ULMB, which it released in 2015, the ...
Gaming hardware has done a lot in the last decade to push a lot of pixels very quickly across screens. But one piece of hardware has always led to complications: the eyeball. Nvidia is targeting that ...
Ultra Low Motion Blur 2 (ULMB 2) delivers "1000Hz of effective motion clarity" When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Nvidia has ...
All the while maintaining fully variable refresh rates. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. One way to prevent motion blur from ...
In brief: Remember the days when a 120Hz monitor was about as fast as you could get? Things have changed a lot since then. BenQ's latest gaming monitor, for example, offers an incredibly fast refresh ...
In context: Modern shaders are sophisticated pieces of code capable of modifying real-time computer graphics with high precision. Some shaders can render realistic game environments using advanced ray ...
In most first-person games, the thing that generally makes you feel sick is head movement options and other things related to field of view and motion blur. The same is true of Avowed. How to Remove ...