Producer Shuhei Tamakoshi sat down with us on the Tokyo Game Show floor to break down the challenges of remastering a 26-year ...
GPTRACK50's Iichiro Sasaki and Hiroyuki Kobayashi break down the design choices, inspirations, and trivia behind their upcoming action RPG.
GPTRACK50's Iichiro Sasaki and Hiroyuki Kobayashi break down the design choices, inspirations, and trivia behind their upcoming action RPG.
JackSepticEye spoke about his involvement in the upcoming Bloodborne movie, explaining his role as a vibe-checker and ensuring the adaptation stays true to FromSoftware’s beloved PS4 classic.
Subnautica 2 has already become one of the biggest PC launches of 2026 only hours after entering early access. The underwater survival sequel reached a peak of 467,582 concurrent players on Steam ...
Creative Producer Kenji Kanno breaks down the story mode, multiplayer, and world design shaping Crazy Taxi's long-awaited ...
At Tokyo Game Show 2026, Total Mayhem Games' Martín Mittner opens up about puzzle design, art direction, and cooperative storytelling behind the studio's sixth title.
Remedy Entertainment's Elmeri Raitanen breaks down Dylan Faden's journey, the switch to melee combat, and how CONTROL ...
We caught up with Sonic Creative Officer Takashi Iizuka on the Tokyo Game Show floor to talk crossovers, close calls, and ...
A look at how Persona 4 Revival's daily life, Social Links, dungeon exploration and combat systems come together.
Producer Hiroyuki Sakamoto, director Motonobu Abe, and art director Taishi Kanaya break down the history, music, and combat behind RGG Studio's next big game.
DYNASTY WARRIORS 3 was a defining PlayStation 2 hit, and its Complete Edition Remastered has spent the past year building buzz through a string of hands-on demos at gaming events around the world.