The moment has arrived, Hytale is releasing into Early Access today! When we reacquired Hytale last November and became an independent studio, we promised to launch without any delays, and we are ...
Browse community feature requests and see which ideas are gaining traction.
It's been 10 weeks since early access launched, and this is already our 4th update! There's still a lot of work ahead of us. Our first updates were mostly bug fixes and foundational work. Not the ...
Update 6 is here! Back in July, we said that Spectator mode, Hardcore, the Mod Browser, and Player Entity Collision tech were about three weeks away. All four are featured in this release, and they ...
Update 5 is out! Headlining the release is the new Trigger Volume Tool for scripting encounters in-game without code, alongside controller support, Server Discovery for browsing community servers, a ...
Hytale's 3rd update is here, four weeks into Early Access! Our release rhythm going forward: weekly pre-release patches for testing, bundled into a stable update every 2 to 6 weeks once things feel ...
Hello everyone, this is Simon, Game Director of Hytale and founder of Hypixel! Today, we are going to take a first look at Chapter 1 and everything around it. Since the Early Access launch, we've been ...
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