We’ve been waiting for the first DirectX 10-capable game to appear, anything really. Windows Vista has been available for almost half a year, and we’ve been wasting our GeForce 8800 GTX’s precious GPU ...
Gabe Newell, president of Valve Software, believes that Microsoft made a serious mistake releasing DirectX 10 for Vista only, excluding Windows XP. I have to agree with Newell. According to an online ...
Yesterday ExtremeTech posted the first part of an in-depth interview with two gentlemen from Microsoft dealing with DirectX 10. If you’re unfamiliar, DirectX is a Microsoft API (application ...
Company of Heroes was created as a DirectX 9 game with the plan to add DirectX10 support in the future; the game will likely not be as impressive as games entirely created with DirectX 10 in mind, ...
I wore the world's first HDR10 smart glasses TCL's new E Ink tablet beats the Remarkable and Kindle Anker's new charger is one of the most unique I've ever seen Best laptop cooling pads Best flip ...
Much ado has been made about how Vista offers Microsoft's DirectX 10 API. But so far, the games just aren't ready yet. I was getting impatient, so I called up Nvidia, which debuted its first DirectX ...
Brent from [H]ard|OCP / [H]Enthusiast has written an article regarding DirectX 10 and how it will impact gamers next year when Vista finally ships. There are some major changes coming with DX10, and a ...
It doesn't seem all that long ago when Microsoft first started talking about what DirectX 10 would bring to game development. In fact, it was less than two years ago when we described the new pipeline ...
Page 2: What's new in DirectX 11? Page 3: Scope, Test Setup & Methodology Page 4: Aliens vs Predator: Image Quality Page 5: Aliens vs Predator: Performance & Verdict Page 6: BattleForge: Image Quality ...
If you play PC games, you've probably heard about something called DirectX — it's hard to miss, because when you install a new game on a PC a dialogue box usually pops up that asks whether you'd like ...
The Problems with DX9 to be solved: As with previous versions of the API, development of DirectX 10 was not done solely by Microsoft. Microsoft worked with game/application developers, hardware ...
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