The Nemesis System has been heralded by many as one of the most innovative game mechanics in recent years, perhaps even of ...
A former WB exec reveals the Nemesis System was built to keep players engaged longer - and keep games from entering the ...
Middle-Earth: Shadow of Mordor is remembered for many reasons, but perhaps best of all for its Nemesis system, an incredible ...
Middle-earth: Shadow of Mordor's Nemesis system is easily the most iconic thing about it, and its origins might not be what ...
In a recent video that was quickly removed, former WB Games vice president Laura Fryer revealed the inspiration behind an ...
"How do we create a singleplayer game that is so compelling that people keep the disc in their library forever?" ...
Middle-earth: Shadow of Mordor had a killer feature that made it stand out from its contemporaries — the Nemesis system.
Monolith's innovative Nemesis system was born out of a response to the way players resold one of WB Games' best-selling ...
Nvidia's upcoming open source Ai-controller system could very well put WB Games' patented Nemesis system to shame.
Monolith worked on Batman game with what would've been the first version of the Nemesis system. Christopher Nolan said didn't ...
Monolith brought the nemesis system back for a second go-around in 2017's Middle-earth: Shadow of War, before moving on to a Wonder Woman game. Unfortunately that game was canceled and the studio shut ...
A former vice president of Warner Bros Games has revealed the true genesis of Monolith's beloved Nemesis system.